Five Crowns

Chapter 1 Lost components, part 1 (session 1)
part 1

Day 1

Chapter 1 Lost Components

Before the first scene, Silvis comes across Tick on the road to Dross. He agrees to help her reach the city. These two and the others eventually arrive at the Rusted Shingle, a tavern near the merchant’s circle nearest the cavern side of the city.

A heavy set and somewhat tipsy halfling stumbles his way into the tavern. After ordering a drink, he looks over the inhabitants of the inn and eventually makes his way over to Damakos’s table. He loudly complains about losing some materials and implores the ranger for help fearing the wrath of his employer: a powerful and ruthless wizard. Hearing a good opportunity, Lathain quietly leaves the bar and makes his way to the bridge system. After some discussion, Silvis and Tick join Damakos and promise the halfling to help. The halfling, Duhven, loans the party his cart to be able to retrieve the barrels of spell components. And the party sets off.

Lathain, moving quickly and, bypassing the line at the city gate, arrives at the first way-house but finds it empty. A detect magic reveals nothing. He backtracks a little to find a merchant to ask about Duhven. The merchant recognizes the description, but hasn’t seen him that day. Lathain returns to the house to investigate more.

The party is slowed by bridge guards but eventually make their way to see the first way-house just as Lathain re-enters the house. He re-emerges as they arrive and there is some tense discussion as everyone tries to determine each other’s motives. A bargain is struck that Lathain will receive a portion of the components and the rest party will split the coins.

During portions of the discussion, a path leading to a covered hole is found behind the way-house and eventually the party begins to explore. The cover is removed and Damakos descends a precarious rope that leads down a vertical shaft. Partially down the rope, the shaft opens to a room which, unfortunately, contains a pair of goblins.

summary to be continued…

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Chapter 1 Lost Components, Part 2 (session 2)

Day 1

  • Battle 1 giant goblin, 2 goblins, 2 rats. Exit room. kill one goblin. other goblin becomes giant. Kill both giant. enter room. find two giant rats. kill them.
  • find barrels (and other stolen goods)
  • leave with barrels.
  • Damakos and Silvis stay in shack
  • Tick goes to find Duhven (but finds him not there)
  • Lathian goes to tell contacts (which tell him about Merris)
  • Tick and Lathian return to shack

Day 2

  • next morning, decided to try to find Duhven while tick stays with the barrels.
  • damakos, silvis and lathian speak with merris and find him harmless
  • return to get barrels and tick
  • talk with merris

Day 3

  • day 1 of 5 days of travel

Day 4

  • day 2 of 5 days of travel

Day 5

  • day 3 of 5 days of travel

Day 6

  • day 4 of 5 days of travel

Day 7

  • day 5 of 5 days of travel
  • wolves
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Chapter 2 Vohlton Mines, Part 1 (session 3)
Part 1

Exploring the Mines of Volhton

Day 7

  • enter village, find empty
  • find mine
  • enter mine
  • combat 1: stirges
  • combat 2: ?
  • combat 3: avoid lizards
  • combat 4: rat swarm
  • exit mines to rest in nearest house

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Chapter 2, part 2 (session 4)
in the mines

Day 7

  • find journal
  • long rest

Day 8

  • zombies
  • skeletons
  • zombies
  • rust monsters
  • obsidian heart
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Chapter 2, part 3 (session 5)
aftermath of the mines

Day 8

  • short rest (lunch)
  • explore mother hollybrin’s glade
  • attack by two headed wolf
  • “nature is pain”
  • explore mother hollybrin’s house
  • climb tree
  • travel to nearby town
  • plans for paying for disease
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Chapter 2, Part 4 and Chapter 3, Part 1 (session 6)

start: Day 8, very late evening

  • Silvas stays the night with Tick
  • Tick talks with the acoltye
  • Long rest

Day 9-13

  • cure disease performed
  • five days travel back to city

Day 14-18

  • downtime: 5 days
  • research, potion making, lathain takes a loan
  • meet Father Desos

Day 19

  • one day travel to twin city

Day 20-21

  • three days travel to tower

Day 21

  • arrive at tower on third day
  • fight with ooze outside
  • fight with ooze inside
  • short rest in tower
  • fight with goblin/apes
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Chapter 3, part 2 (session 7)
new party members

Day 18

  • Tumacious Dross arrives in Dross (the city) to be hired
  • Looks for people to protect idol. Meets Duhven and Imp
  • Tumacious carousing: modest winnings

Day 19

  • Tumacious hired by Desos to travel to Vohlton and investigate

Day 20

  • travel to Vohlton day 1/5

Day 21

  • travel to Vohlton day 2/5

Day 22

  • travel to Vohlton day 3/5

Day 23

  • travel to Vohlton day 4/5

Day 24

  • Tumacious arrives in Vohlton (travel day 5/5)
  • Keldon arrives in Vohlton and finds journal
  • Tumacious and Keldon meet in Vohlton
  • explore the cave and Mother Hollybrin’s house
  • leave to return to Dross, travel day 1/5

Day 25

  • travel day 2/5

Day 26

  • travel day 3/5

Day 27

  • travel day 4/5

Day 28

  • arrive in Dross. travel day 5/5

Day 29

  • meet with Desos. Zen is there.
  • Desos asks Zen, Keldon, and Tumacious to travel to the tower to find out what happened to the prevous party

Day 30

  • travel to Grommin

Day 31

  • travel to tower, day 1/3

Day 32

  • travel to tower, day 2/3

Day 33

  • travel to tower, day 3/3
  • find goblin corpses
  • find Lathain missing, Damakos dead but preserved; Silvis uncounsious but stable and Tick drawing on the walls
  • find signs of passage to the north
  • travel back to Grommin, day 1/3

Day 33

  • travel back to Grommin, day 2/3

Day 34

  • travel back to Grommin, day 3/3
  • arrive in Grommin

Day 35

  • travel back to Dross

Day 36

  • Damakos raised from dead (penalty -4)
  • Tick suggests the group go to Dencoren
  • Zen learns the name
  • find Damakos symbol
  • Carousing

Day 37

  • Damakos raise dead penalty to -3
  • Zen learns the name

Day 38

  • Damakos raise dead penalty to -2
  • travel to Tick’s location, day 1/6

Day 39

  • Damakos raise dead penalty to -1
  • travel to Tick’s location, day 2/6
  • Attack after 2nd day of travel by 3 wolves and ankheg
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Chapter 3, Part 4 (session 9)
  • fire bursts on the other side of the tower entrance door
  • party enters tower (1) and engages two hell hounds
  • party exits tower to return to the rope to short rest, but fail to stealth through the raised courtyard, attracting the attention of a small group of gargoyles
  • the party returns to the tower
  • the gargoyle’s breakdown the door and attack the party
  • the combat ends with two of the gargoyles escaping
  • party rests in the woods outside the castle after the battle
  • the party attracts the attention of the gargoyles outside the castle and defeat them there
  • plans are made to return to the tower (1) and go up the stairs
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Chapter 6 Part 1

Exploration of the mountain jungle begins

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